Brewster Angle and Fresnel Equations
When light hits glass or water it splits: part reflects, part bends through and keeps going. How much reflects depends on the angle and on the polarization, and the Fresnel equations give the exact split. The striking case is light polarized in the plane of incidence (p-polarized): at one special angle, Brewster's angle, its reflection drops to exactly zero. None of it bounces; it all goes through. At that angle the reflected and refracted rays come off at a perfect right angle to each other, which is the geometric reason it happens. It also means glare reflected off a road or a lake is strongly polarized, which is exactly what polarized sunglasses are built to block. The scene shows the actual wavefronts: an incident plane wave striking the interface, the reflected wave interfering with it above the surface, and the refracted wave below, bent to a new angle with a shorter or longer wavelength set by the index ratio. At Brewster's angle the reflected wave switches off and the interference above goes away; past the critical angle the transmitted wave becomes an evanescent skin that clings to the surface and decays with depth. The diagnostic plots the reflectance for both polarizations, with the Brewster zero and, for the dense-to-rare case, the total-internal-reflection cliff.
WHAT TO TRY
- Keep p-polarization and sweep the angle to Brewster: the reflected wave fades out and the interference above the surface disappears, leaving a clean travelling wave.
- Watch the refracted wavefronts below: they bend toward or away from the normal and their wavelength shrinks in the denser medium, the visual statement of Snell's law.
- Switch to s-polarization: the reflection never vanishes, so the interference fringes above the surface stay, which is why reflected glare is polarized.
- Pick glass to air and push past the critical angle: the transmitted wave stops propagating and becomes an evanescent skin that decays into the second medium.