Elastic and Inelastic Collisions in 2D
What you are seeing: two disks of mass collide obliquely with an adjustable impact parameter and coefficient of restitution . The collision is resolved along the contact normal: that component reverses scaled by , the tangential component is unchanged. Momentum is conserved componentwise for any ; kinetic energy only for . Head-on () is the familiar 1D case.
m11.0
m22.0
speed v13.0
impact b0.40
e (restitution)0.60
v1, v2 post:0, 0KE loss:0%
WHAT TO TRY
- Set $e = 1$ for a perfect bounce: the kinetic-energy line stays flat. Lower $e$ and watch energy drop at the moment of impact while momentum does not.
- Slide the impact parameter $b$ from a head-on hit to a glancing graze and watch the scatter angle open up.
- Change the masses: the total-momentum arrow in the corner never changes length, however the two disks share it out.