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Brachistochrone: Why the Cycloid Wins

What you are seeing: frictionless beads released simultaneously from A=(0,0)A = (0, 0) all slide down to B=(4,2)B = (4, -2) under uniform gravity. The cyan bead follows the cycloid (Bernoulli's brachistochrone solution); the orange bead follows the straight line; the green bead follows your own curve, which you shape by dragging the two handles. The cycloid arrives first; the straight line, despite being the shortest path, is the slowest. Try to beat the cycloid: you cannot.

The cycloid is parametrized by x(θ)=R(θsinθ)x(\theta) = R (\theta - \sin\theta), y(θ)=R(1cosθ)y(\theta) = -R (1 - \cos\theta), with RR chosen so the endpoint lies on the curve. Bernoulli's trick (1696) applies Snell's law to a stack of infinitesimal layers whose refractive index decreases with depth in just the right way to make v(y)y1/2v(y) \propto y^{1/2} match the energy conservation law. The optimal path then traces out a cycloid.

Figure 1. Brachistochrone race. Method: parametric closed-form motion on each curve with analytic time-to-bottom from energy conservation.
speed2
handles2
curvesmooth spline

WHAT TO TRY

  • Watch the race: the straight line is the shortest path but finishes last, because it builds speed too slowly at the start.
  • Drag the handles to shape your own ramp and try to beat the cycloid. The descent-time bars show how far behind you land.
  • Add handles (up to five) and switch the curve type, straight segments, smooth spline, Catmull-Rom, or Bezier: more freedom to chase the cycloid, but none of them beats it.
  • Make your curve dive steeply at first, like the cycloid: that early speed is what wins, even though the path is longer.