Brachistochrone: Why the Cycloid Wins
What you are seeing: frictionless beads released simultaneously from all slide down to under uniform gravity. The cyan bead follows the cycloid (Bernoulli's brachistochrone solution); the orange bead follows the straight line; the green bead follows your own curve, which you shape by dragging the two handles. The cycloid arrives first; the straight line, despite being the shortest path, is the slowest. Try to beat the cycloid: you cannot.
The cycloid is parametrized by , , with chosen so the endpoint lies on the curve. Bernoulli's trick (1696) applies Snell's law to a stack of infinitesimal layers whose refractive index decreases with depth in just the right way to make match the energy conservation law. The optimal path then traces out a cycloid.
WHAT TO TRY
- Watch the race: the straight line is the shortest path but finishes last, because it builds speed too slowly at the start.
- Drag the handles to shape your own ramp and try to beat the cycloid. The descent-time bars show how far behind you land.
- Add handles (up to five) and switch the curve type, straight segments, smooth spline, Catmull-Rom, or Bezier: more freedom to chase the cycloid, but none of them beats it.
- Make your curve dive steeply at first, like the cycloid: that early speed is what wins, even though the path is longer.