Back

Wormhole SHOWCASE

What you are seeing: the Morris-Thorne / Ellis traversable wormhole rendered through four modes (Overview, Traversal, Embedding, Exotic). The same throat radius b_0 is shared across modes. Drag the canvas to orbit (in Embedding mode), or rely on the animated traversal in the other modes

Figure 1. Wormhole, mode-switchable laboratory for the Morris-Thorne / Ellis traversable wormhole. Method: shared wormhole-cpu engine (circumferential r(l), embedding z(l), null geodesics, exotic-matter density), shared wormhole-3d WebGL2 ray-march shader.
modeover
throat radius b_01.00
camera l / b_02.50
camera yaw (deg)0

WHAT TO TRY

  • Vary each control and watch the rail readouts respond.
  • Compare the diagnostic plot against the live scene.