Soliton Canal
A shallow canal whose water surface obeys the Korteweg-de Vries equation, solved live by a real Fourier pseudo-spectral integrator. A soliton is a single smooth hump that travels at constant speed without spreading, because nonlinear steepening exactly cancels dispersive spreading. Taller solitons move faster (speed = twice amplitude), so a tall one launched behind a short one catches up, passes through it, and both emerge with their original shapes and only a shift in position. Launch your own by clicking the water; or pick the contrast preset where an ordinary lump, not a soliton, just fans out into ripples.
WHAT TO TRY
- Watch the hump travel without changing shape: in the KdV equation nonlinear steepening exactly balances dispersive spreading, so the soliton holds together, as Russell first saw on a canal in 1834.
- Launch a taller soliton: it is narrower and travels faster, the height-speed-width relation unique to KdV solitary waves.
- Send two solitons of different speeds: the faster one overtakes the slower, they pass through each other, and both emerge unchanged except for a shift, the defining collision of solitons.